The Morph target Picker is a tool for picking and wiring and managing easy as possible.
The UI on the blow is appear for you.
1. Pick the Base object whit Long Pick button is in blow the other buttons will active then.
2. Move your mouse pointer on the any of the button. a number and the name of target will be appear. the number is the slot of the Morpher Modifier and the name is suggested target for that slot.
3. Hit the button and pick the target. the target will add to the morpher modifier.
Note: if you did any mispicking just hit the button again and pick the true target.
The name Text box on the blow do not any thing when left blank.
if you wire your character name on that while pick the target the target name will change to
[ character name + _E_ + second text box + button caption ]
Connect Joystick to Morpher
Create a joystick or Download the Joystick creator from this link
1. Pick the object contain Morpher whit Base button.
2. choice the morpher modifier slot number.
Note: if you forget that move the mouse pointer on the relate button wait for a sec to see the number.
3. pick the frame of joystick
4. pick the handle of joystick
5. pick the point has distance whit frame pivot point.
6. hit the apply button.
Note: the generated value calculating whit the position of the handle between Frame and Point if handle is on frame result value is 0 if handle is on Point value is 100.
Different kind of picking have different results.
Mode A:
If frame of Joystick pick as Frame and Handle as Handle and lower point pick as point :
Result = 0 when handle upper than center of frame.
Result = 0 when handle is in center of frame.
Result bigger than 0 when handle is lower than center of frame
Result = 100 when handle is in lowest place on the lower point.
[ character name + _E_ + second text box + button caption ]
Connect Joystick to Morpher
Create a joystick or Download the Joystick creator from this link
1. Pick the object contain Morpher whit Base button.
2. choice the morpher modifier slot number.
Note: if you forget that move the mouse pointer on the relate button wait for a sec to see the number.
3. pick the frame of joystick
4. pick the handle of joystick
5. pick the point has distance whit frame pivot point.
6. hit the apply button.
Note: the generated value calculating whit the position of the handle between Frame and Point if handle is on frame result value is 0 if handle is on Point value is 100.
Different kind of picking have different results.
Mode A:
If frame of Joystick pick as Frame and Handle as Handle and lower point pick as point :
Result = 0 when handle upper than center of frame.
Result = 0 when handle is in center of frame.
Result bigger than 0 when handle is lower than center of frame
Result = 100 when handle is in lowest place on the lower point.
Mode B:
If frame of Joystick pick as Frame and Handle as Handle and lower point pick as point :
Result = 0 when handle is in highest place on the upper point.
Result lower than 50 when handle upper than center of frame.
Result = 50 when handle is in center of frame.
Result bigger than 50 when handle is lower than center of frame
Result = 100 when handle is in lowest place on the lower point.
Note:
On square joysticks the Vertical and Horizontal line are working as handle the center circle shape will not return true result.
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